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Tuning performance ​

Most "lag" is one of three things: not enough RAM, too much view distance, or a bad plugin. Work through this list.

1. Use Aikar's flags ​

Panel → Startup → Additional JVM Arguments (or the JAVA_FLAGS variable) and use Aikar's flags. They tune garbage collection for Minecraft specifically and are the single biggest free win.

2. Lower view distance ​

In server.properties:

properties
view-distance=6
simulation-distance=4

Family/friend servers rarely need more. Each step up multiplies CPU work.

3. Trim plugins ​

Run /timings report (Paper) or use spark:

/spark profiler start
# ... let it run 60s ...
/spark profiler stop

The report names the exact plugin or entity type eating your tick time.

4. Pre-generate your world ​

Exploring generates terrain live, which spikes CPU. Use Chunky to pre-generate the area your players actually use.

5. Check the panel graphs ​

Panel → Console/Resources — if RAM is pinned at 100% and you see Can't keep up, you need a bigger plan. Upgrade here →

TIP

Purpur gives you extra tuning toggles on top of Paper with no downside for most servers.

Hosting for Minecraft, Discord bots, Lavalink, VPS and databases.